Battlefield 3 Campaign Developer Commentary – Episode 2: Operation Swordbreaker
Here’s Episode 2 of the BF3 Developer Commentary – the second mission of the game, Operation Swordbreaker.
Here’s Episode 2 of the BF3 Developer Commentary – the second mission of the game, Operation Swordbreaker.
The Mojang team are mostly out of office, but we still got a snapshot – albeit one with less exciting stuff. Here’s an overview!
Run, coward! I hunger!
Here is the first part of the developer commentary that was done as part of the Charity Limestream.
I’ve reprocessed the sound to be able to hear David properly – my apologies about the poor sound quality.
The Charity Limestream is over – here is a quick thank you and some information about videos coming if you missed something you wanted to see.
The donation page: https://www.youcanpreventcancer.org/limestream
Tick tock – 24 hours to the Limestream!
Check out the schedule at https://www.slicedlime.tv/the-charity-limestream/
Bugfix snapshot today – here is an overview of what has been fixed.
Skeleton Horse Archers? Broken Item Elevators? New Skeleton AI? Piston Fixes? So many updates – let’s check them all out!
7 days to go to the 24-hour Charity Limestream marathon – start your countdowns, set your reminders, it’s time to board the hypetrain!
I’ll be doing some test streaming tonight – tune in!
I’ve been playing so much Rocket League… it’s about time I start sharing some of what I’ve learned!