Battlefield 3 Campaign Developer Commentary – Episode 2: Operation Swordbreaker
Here’s Episode 2 of the BF3 Developer Commentary – the second mission of the game, Operation Swordbreaker.
Here’s Episode 2 of the BF3 Developer Commentary – the second mission of the game, Operation Swordbreaker.
Here is the first part of the developer commentary that was done as part of the Charity Limestream.
I’ve reprocessed the sound to be able to hear David properly – my apologies about the poor sound quality.
The Charity Limestream is over – here is a quick thank you and some information about videos coming if you missed something you wanted to see.
The donation page: https://www.youcanpreventcancer.org/limestream
Tick tock – 24 hours to the Limestream!
Check out the schedule at https://www.slicedlime.tv/the-charity-limestream/
7 days to go to the 24-hour Charity Limestream marathon – start your countdowns, set your reminders, it’s time to board the hypetrain!
I’ll be doing some test streaming tonight – tune in!
Here’s the full video of the Saturday Stream for this week. We continued building Speeders, with movement in all directions, some sounds, windshields and more!
This is the live stream from yesterday – the continuation of the speeders creation.
This is the (full) live stream video from the speeders live stream I did last week. The second part (that I did earlier today) will be out tomorrow – it takes a long time to process this amount of video.
If you missed it, last night I did a live stream where I re-created the Grave block from the OpenBlocks mod. This is the full video of that live stream.
Does rocket-powered cars playing football sound awesome to you? If not, what is wrong with you?