7 Days To Die Charity Survival Day 4 – Air Drop
“Oh, Air Drop!” “It’s like right underneath me!” Whatever you say, Flying Fern.
“Oh, Air Drop!” “It’s like right underneath me!” Whatever you say, Flying Fern.
We move on to the resistance work, and talk about sales, open world tasks and the process of working with ideas.
The search for a fortress continues, as does the fear that it’ll end up being high up…
Let’s move on to Fly Trap and speak about the construction of construction, lore and modding tools.
“I’m chopping them with my hunting knife. It’s great!” I should do TV commercials, I think.
Let’s play Benefactor, and why not talk a little bit about the differences between different game engines?
Let’s go to the nether… you don’t need to be able to jump in the nether, do you?
It’s Sunday, right? I’m sure it’s still Sunday… so here’s Lost in the Captions.
Let’s play some more side missions and talk about what actually happened to the trailer contents, and what we thought about how the game was reviewed.
We return to Minecraft VR after a week’s break due to the charity stream and the Minecraft 1.11 release… and there’s a portal that needs opening.