Technical News in Minecraft 1.17 Pre-release 1
The first 1.17 Pre-release is here with new advancement triggers and a performance profiling command. Check out all the technical changes here!
The first 1.17 Pre-release is here with new advancement triggers and a performance profiling command. Check out all the technical changes here!
It’s pre-release time! Here’s the first one for Minecraft 1.17 with candles added back, new glowing signs and lots of new advancements… as well as many bug fixes! Check out all the changes here!
Prep work done… time for attempts on the hardest advancement: How Did We Get Here? We tried it live on 2021-05-16 – here’s the archive!
It’s time to get the last two advancements done and end the race! But what’s up with that pattern in Quantum Reef City? Strange things are happening on Legacy SMP!
Snapshot 21w20a has arrived with the ability to light entities on fake fire and some smaller news for custom worlds! Check out all the technical changes here!
Snapshot 21w20a is here with lots of bug fixes, some new accessibility upgrades, less floating grass and… less axolotl dance? Check out all the changes in this comprehensive guide!
Time to start preparing for the hardest advancement of them all… How Did We Get Here? Streamed live on 2021-05-15 – here’s the archive!
There are more disobedient Zombies at the book emporium, we need to start setting up for the How Did We Get Here? advancement… and some final builds at Quantum Reef City reveal some trouble in the making on Legacy SMP…
We did another round of playtests of my Mob Dash! minigame with the community live on 2021-05-13, here’s the stream archive!
Snapshot 21w19a has arrived with the ability for datapacks to control what tools mine what materials, a new syntax for the item command and more! Check out the technical changes here!