7 Days To Die Charity Survival Day 2 – Friendly Fire
“I was aiming for the Zombie… it’s not my fault.” Things are going just fine.
“I was aiming for the Zombie… it’s not my fault.” Things are going just fine.
Let’s head on into Anchor to hack into a grid node, talk about street level and difficulty in games.
Caving without a jump button… now that’s a new one.
This video will take you through all of the changes to the technical side of Minecraft – command blocks, entities, NBT data, particles, loot tables and resource packs.
We continue the dev commentary run with Nomad’s side missions and talk a bit about changes to missions and the progression system.
Day 1. Plans: Find my friends. Build a nice house. Settle down. Shouldn’t be a problem…
Let’s get Back in the Game and talk about glitches, favorite parts and changes during development.
The Stream Archive is now up for the stream I did when Civilization VI was released!
I’ve got so much stuff to talk to you about that I’m doing an extra channel update!
Here’s part 1 of the “No Jump” survival challenge I started during the Charity Limestream!