Mirror’s Edge Catalyst Developer Commentary Part 15 – Family Matters and Exit Strategy
Time for Family Matters, and talk about who to blame for Tickets, Please – and more importantly, why the mission isn’t great for speedrunning.
Time for Family Matters, and talk about who to blame for Tickets, Please – and more importantly, why the mission isn’t great for speedrunning.
We shall embark on the Great Chicken Hunt of 2016… very awkwardly chasing chickens up slopes.
We move on to the next main mission – Thy Kingdom Come, and talk about the initial plans for Birdman and Nomad, and who really is that tattoo artist?
This thing is not dead! This thing is NOT DEAD!
Time for more side missions and some talk about what was cut from the game and some things the rest of the stream.
Turns out it’s very easy to use up a lot of arrows when you can’t jump and hit things…
IC er do? Make sense, YouTube, ok?
Time for Prisoner X, and Linnea joins us on the stream.
“I’m chopping them with my hunting knife. It’s great!” I should do TV commercials, I think.
One more Grid Node and the Payback main mission, and talk a little bit about tech, bugs and things we wish we had done differently.